====== Ritual Reference Guide: ''B is for Bigfoot'' ====== This entry provides a summary and structured mechanical analysis of ritual magic as it appears in ''B is for Bigfoot'', a short story originally published in ''Under My Hat: Tales from the Cauldron'' (2012), later collected in ''Brief Cases''. Chronologically, it takes place shortly after ''Fool Moon'' and well before ''Grave Peril'' — making it the earliest of the Bigfoot trilogy. ===== Narrative Summary of Ritual Use ===== In ''B is for Bigfoot'', Harry is hired by River Shoulders to protect his young half-human son, Irwin Pounder, who’s being targeted by supernatural bullies. During his investigation, Dresden uses a sensing/warding ritual to locate the source of magical interference near Irwin’s school and uncover the cause of his mysterious illness. ===== DFA Rituals v2.0 Breakdown ===== ==== Environmental Sensing & Protective Ward Identification (Dresden) ==== Dresden performs a localized ritual to detect and interpret magical influence affecting Irwin's environment, identifying supernatural harassment. * **Intent**: Detect and map magical interference targeting a child * **Domain**: Warding, Sensing, Divination * **Scale**: Scene-level (school + classroom proximity) * **Link**: Emotional trace from Irwin, site resonance * **Catalyst**: Chalk markings, sensory focus object, quiet invocation * **Resolution Type**: Ritual * **Cost**: Low magical exertion * **Complications**: * The threat is subtle and camouflaged; requires interpretation * The ritual identifies the interference but doesn’t resolve it ===== Notes for DFA Integration ===== ''B is for Bigfoot'' provides a clean early-series model of **low-impact investigative ritualism**. It’s a good fit for street-level campaigns where PCs want to identify lingering magical threats without triggering alarms. It also serves as an introduction to how emotional or environmental sympathy can function as a ritual link.