DFA Ritual Home | Constructs, Links, Catalysts, Complications, Ritual Failure
Creating Potions, Enchanting, Ward-Crafting | Reference: Rituals from the Books
In DFA Rituals v2.0, a Construct is the form or vessel that gives a ritual its structure — the “container” that holds, focuses, and releases the magical energy. Without a Construct, the spell has no shape, no boundary, and no reliable effect.
Constructs can be physical, symbolic, or evanescent, but they must always exist within the fiction and be acknowledged in the ritual’s design.
A Construct is the framework that holds the magic. It may be:
Constructs are interruptible unless otherwise protected.
Larger or more powerful rituals may require bigger or more elaborate constructs:
The Construct is what gives a ritual its form — the mold into which magical energy is poured. Without it, magic has no boundary or control. It is one of the three non-optional components of ritual casting (alongside Link and Catalyst).
| Construct Type | Example Uses | Vulnerabilities |
|---|---|---|
| Circle | Summoning, warding, containment | Physical disruption (scuffed, broken, breached) |
| Potion or Object | Bottled effects, delayed-use magic | Can be shattered, stolen, or sabotaged |
| Symbolic Diagram | Projected effects, area rituals | Incomplete or misdrawn symbols |
| Spoken Construct | Spoken command or phrase with power | Interruption, mispronunciation, noise |
| Living Vessel | Embedding magic in self or others | Wounds, corruption, or unintended consequences |
| Architectural Construct | Large-scale rituals (buildings, stones) | Structural weakness, location shift |