Using a Magic Construct

In DFA Rituals v2.0, a Construct is the form or vessel that gives a ritual its structure — the “container” that holds, focuses, and releases the magical energy. Without a Construct, the spell has no shape, no boundary, and no reliable effect.

Constructs can be physical, symbolic, or evanescent, but they must always exist within the fiction and be acknowledged in the ritual’s design.

What Is a Construct?

A Construct is the framework that holds the magic. It may be:

Why Is a Construct Required?

Types of Constructs

Disruption

Constructs are interruptible unless otherwise protected.

Construct and Scale

Larger or more powerful rituals may require bigger or more elaborate constructs:

Invoke/Compel Examples

Construct: Shaping the Spell

The Construct is what gives a ritual its form — the mold into which magical energy is poured. Without it, magic has no boundary or control. It is one of the three non-optional components of ritual casting (alongside Link and Catalyst).

Construct Type Example Uses Vulnerabilities
Circle Summoning, warding, containment Physical disruption (scuffed, broken, breached)
Potion or Object Bottled effects, delayed-use magic Can be shattered, stolen, or sabotaged
Symbolic Diagram Projected effects, area rituals Incomplete or misdrawn symbols
Spoken Construct Spoken command or phrase with power Interruption, mispronunciation, noise
Living Vessel Embedding magic in self or others Wounds, corruption, or unintended consequences
Architectural Construct Large-scale rituals (buildings, stones) Structural weakness, location shift

Notes

GM Reminder