re:threats:kodama
Kodama
Japanese folklore
Subdue-3, Haunt-2, Curse-3
A tree-bound nature spirit that inhabits ancient or sacred trees. The kodama is shy and elusive, capable of taking on many guises: a beautiful woman, a child, a beast, or a mysterious light. Its life is tied inextricably to the health and fate of its parent tree. Kindness and reverence are rewarded with protection or blessings; harm invites supernatural revenge. The kodama may vanish into the tree’s trunk, move unseen through the forest, or curse those who threaten its home.
Tags & Edges
- Bound to the life and fate of an ancient tree
- Appears as a beautiful woman, child, beast, or spirit light
- Shy and elusive, merges with the trunk or the forest shadows
- Protective guardian, vengeful when provoked
- Blesses those who show kindness, curses those who harm
Soft Moves
- Mysterious echoes or shifting lights mark the area with Forest Spirits.
- Eerie silence falls in the grove, applying Guarded-2.
- Shifting shapes conceal movement, creating Hidden Presence story tag.
- Gentle whispers bring minor aid or reassurance, applying Blessed-1.
Hard Moves
- Tree branches strike or roots entangle intruders, inflicting Restrained-3.
- Calls other spirits for aid, creating Spirit Swarm story tag.
- Punishes harm to the tree by cursing offenders, inflicting Withered-3.
- Vanishes into the tree, evading all attempts to capture or harm.
Custom Moves
- Bonded Life: If the tree suffers, so does the spirit—destroying the tree may banish or unleash the kodama’s wrath.
- Spirit’s Mercy: Those who heal or honor the tree receive ongoing Blessed or Protected statuses.
- Forces of Nature: May alter weather, summon fog, or inflict minor misfortune as a warning or act of vengeance.
GM Notes
- Goal: Protect the tree and the forest; reward kindness, punish cruelty.
- Escalation: Subtle omens → increased spirit manifestations → defensive strikes → powerful curses or tree-related environmental hazards.
- Tactics: Prefers avoidance and subtle intervention; direct action comes only after repeated provocation or destructive acts.
- Counters: Spiritual offerings, respectful rituals, or reparations can pacify or win the kodama’s favor.
Appearance & Vibe
- Usually unseen; occasionally reveals a beautiful woman, child, beast, or glowing spirit light near the tree.
- Forest air is marked by mysterious whispers, echoing footsteps, and strange phenomena when present.
- When angered, the environment reacts: trees bleed sap, branches grasp, or forest animals swarm the offender.
re/threats/kodama.txt · Last modified: by 127.0.0.1
